| Interface | Description |
|---|---|
| Image |
An Image is a graphical element that can be displayed on a
Device. |
| MouseListener |
A widget has to implement this interface to be able to receive user mouse events.
|
| Class | Description |
|---|---|
| Composite |
A composite is a widget that can contain other
Widget instances, following the composite pattern. |
| Device |
A device represents the physical look of a device.
|
| EventQueue |
The events queue is a mechanism to store some events in a linked list.
|
| FrontPanel |
This is the super class of the front panel engines.
|
| Widget |
Widget is the superclass of all the user interface objects.
|
| Enum | Description |
|---|---|
| MouseListener.MouseButton |
Some mouse events hold a mouse button.
|
| Annotation Type | Description |
|---|---|
| Widget.WidgetAttribute |
This interface describes only one attribute of the widget description.
|
| Widget.WidgetDescription |
This interface allows a subclass of
Widget to describe itself. |