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display-dma2d
2.0.1
display-dma2d
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Use STM32 DMA2D (ChromART) for MicroEJ ui_drawing.h implementation. More...
#include "drawing_dma2d.h"
#include "ui_drawing.h"
#include "ui_drawing_soft.h"
#include "bsp_util.h"
Go to the source code of this file.
Typedefs | |
typedef void(* | t_drawing_notification) (bool under_isr) |
Functions | |
void | DRAWING_DMA2D_IRQHandler (void) |
void | DRAWING_DMA2D_initialize (void *binary_semaphore_handle) |
void | DRAWING_DMA2D_configure_memcpy (uint8_t *srcAddr, uint8_t *destAddr, uint32_t xmin, uint32_t ymin, uint32_t xmax, uint32_t ymax, uint32_t stride, DRAWING_DMA2D_memcpy *memcpy_data) |
void | DRAWING_DMA2D_start_memcpy (DRAWING_DMA2D_memcpy *memcpy_data) |
DRAWING_Status | UI_DRAWING_fillRectangle (MICROUI_GraphicsContext *gc, jint x1, jint y1, jint x2, jint y2) |
DRAWING_Status | UI_DRAWING_drawImage (MICROUI_GraphicsContext *gc, MICROUI_Image *image, jint x_src, jint y_src, jint width, jint height, jint x_dest, jint y_dest, jint alpha) |
Use STM32 DMA2D (ChromART) for MicroEJ ui_drawing.h implementation.
Definition in file drawing_dma2d.c.