18 #if !defined MICROUI_HEAP_H
19 #define MICROUI_HEAP_H
27 #if defined(UI_FEATURE_ALLOCATOR) && defined(UI_FEATURE_ALLOCATOR_BESTFIT) && \
28 (UI_FEATURE_ALLOCATOR == UI_FEATURE_ALLOCATOR_BESTFIT)
43 uint32_t MICROUI_HEAP_total_space(
void);
56 uint32_t MICROUI_HEAP_free_space(
void);
65 uint32_t MICROUI_HEAP_number_of_allocated_blocks(
void);
MicroEJ MicroUI library low level API: enable some features according to the hardware capabilities.