BufferedImage represents a mutable image backed by a pixel buffer.
Colors provides useful constants to handle RGB colors format.
Display object represents the pixelated screen in the platform.
The display of the system may be retrieved by calling
The display is able to render a
Displayable on its implementation screen.
Displayable is an abstract class which defines the very objects that can be shown on the
Displayable may be shown or hidden, but at most one
Displayable is shown on the
Subclasses should define the
Displayable contents and their possible interactions with the user.
By default, a new
Displayable object is not visible on the display.
Permission to access the Display.
Font defines how characters are drawn on a
Available list of
Font built-in identifiers.
Permission to create a
GraphicsContext provides access to a modifiable pixel buffer.
Image represents a graphical two-dimensional object.
Permission to load or create an
Painter class provides static methods to draw basic shapes such as lines, rectangles, circles,
characters and images.
Represents graphical information related to the drawing of a string with a font.
ResourceImage represents an image which may require dynamic allocation in order to be created.
Contains all the available buffer formats.
Enumerates the different formats in which a resource image can store pixel colors.