| Class and Description |
|---|
| Composite
A composite is a widget that can contain other
Widget instances, following the composite pattern. |
| Device
A device represents the physical look of a device.
|
| EventQueue
The events queue is a mechanism to store some events in a linked list.
|
| FrontPanel
This is the super class of the front panel engines.
|
| Image
An Image is a graphical element that can be displayed on a
Device. |
| MouseListener.MouseButton
Some mouse events hold a mouse button.
|
| Widget
Widget is the superclass of all the user interface objects.
|