All Classes
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All Classes Interface Summary Class Summary Class Description BackEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.BackEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.BackEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.BounceEaseInFunction Represents a bounce motion.BounceEaseInOutFunction Represents a bounce ease in out motion: a bounce at startup and a bounce at the end.BounceEaseOutFunction Represents a bounce motion: starts at a steady speed, then slows down to the stop instruction then go backward with the same effect with less initial speed then go forward and so on until it stops.CircEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.CircEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.CircEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.ConstantFunction Represents a constant motion that is always at the stop value.CubicEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.CubicEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.CubicEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.ElasticEaseInFunction Represents a elastic motion.ElasticEaseInOutFunction Represents a elastic motion.ElasticEaseOutFunction Represents a elastic motion: starts at a steady speed, then slows down exceeding the stop instruction then go backward with the same effect with less initial speed then go forward and so on until it stops.ExpoEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.ExpoEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.ExpoEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.Function Represents a motion function.LinearFunction Represents a uniform linear motion: the velocity is constant (no acceleration or deceleration).Motion Represents a motion.QuadEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.QuadEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.QuadEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.QuartEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.QuartEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.QuartEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.QuintEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.QuintEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.QuintEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.SineEaseInFunction Represents a ease in motion: starts at a slow speed, then reaches and maintain a steady speed through the stop instruction.SineEaseInOutFunction Represents a ease in/out motion: starts at a steady speed, then slows down to a stop.SineEaseOutFunction Represents a ease out motion: starts at a steady speed, then slows down to a stop.